Deadlock Gallius IV Wiki
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Deadlock Gallius IV Wiki


Description[]

City Center is a key building in Deadlock. They generate trade and culture. Most importantly, it is the only building capable of producing Special Units. A City Center is built on every colony landing by default, along with housing.

Production Rates[]

Maximum Production rates are measured for the worker assignment to the building. In this case, 8 workers.

These values do not include bonuses, fast production or racial modifiers.

Resource Production Rate[]

A City Center with 8 Colonists assigned to Trade produces 50 Credits/Turn.

A City Center with 8 Colonists assigned to Culture produces 15 Morale/Turn.

Unit Production Rate[]

A City Center with 8 Colonists on the unit production line produces 25 Labor/Turn.

Produced Units[]

City center is capable of producing special units, namely:

Victory Condition[]

Building City Centers is the Victory Condition known as Manifest Destiny. Prior to planet colonization, interested parties agree on the number of city centers to be constructed.